Teaching Responsibility
LJMU Schools involved in Delivery:
Computer Science and Mathematics
Learning Methods
Lecture
Workshop
Module Offerings
New-JAN-CTY
Aims
1. To provide an opportunity for students to undertake a substantial team-based mixed reality project, in response to a brief provided by industry.
2. To develop the students' skill and understanding of communicating ideas, project planning and team management practices.
3. To develop the students' knowledge of and thinking about, enterprise andopportunity within the mixed reality industry.
Learning Outcomes
1.
Demonstrate ability to collaboratively develop, plan and manage a substantial mixed reality project in response to a brief.
2.
Critically evaluate and select appropriate techniques for detecting artefacts in the real-world and construct a digital representation.
3.
Use a range of technologies, algorithms and associated data structures and choose an appropriate architecture for a Mixed Reality application.
4.
Employ advanced skills in Mixed Reality development to augment a real-world scene with virtual objects.
Module Content
Outline Syllabus:
- Hardware Concerns for AR: Mobile Augmented Reality, Mixed Reality Headsets, Augmented Virtuality.
- Passthrough Systems.
- Selecting Appropriate Tracking Techniques: Marker less, Marker-based
- Selecting Experience Types: Table top, Seated, Room-Scale;
- Experience Environment: Indoor, Outdoor, Location Based.
- Cross-Platform Interoperability of Mixed Reality Applications.
- Marker-less Algorithms vs Marker based Techniques
- Anchors, Pins and Cloud Anchors
- AR Frame Processing
- Game Engine Architectures for Mixed Reality, OpenXR Subsystems
- Game Engine Domains for Augmented, Virtual and Mixed Reality
- Tracking Techniques and Data Storage.
- Ray Casting and Ray Intersection Techniques
- Processing Hit Tests.
- Rendering Techniques for Mixed Reality
- Lighting and Rendering Challenges in Mixed Reality
- Agile Techniques for Planning Mixed Reality Projects.
- Interpreting a Technical Design.
- Design Concept Formulation Strategies.
- Technical Design Specification.
Module Overview:
This module offers an opportunity for students to undertake a substantial collaborative project. Students will design, implement and evaluate a mixed reality solution in response to a brief provided by industry. Students will critically select, evaluate and deploy a range of techniques on a suitable mixed reality platform that will enable them to meet the aims of the collaborative project. Students will evaluate their contribution to the project via a technical post-mortem.
This module offers an opportunity for students to undertake a substantial collaborative project. Students will design, implement and evaluate a mixed reality solution in response to a brief provided by industry. Students will critically select, evaluate and deploy a range of techniques on a suitable mixed reality platform that will enable them to meet the aims of the collaborative project. Students will evaluate their contribution to the project via a technical post-mortem.
Additional Information:
The Mixed Reality solution will leverage industry standard games engine technologies and their associated mixed reality frameworks to architect an appropriate solution to meet the functional requirements from the external brief. Each group member will be contributing to a specific development role in order to fulfil the brief, demonstrating skills in areas like interaction, locomotion, data visualisation and rendering.
The Mixed Reality solution will leverage industry standard games engine technologies and their associated mixed reality frameworks to architect an appropriate solution to meet the functional requirements from the external brief. Each group member will be contributing to a specific development role in order to fulfil the brief, demonstrating skills in areas like interaction, locomotion, data visualisation and rendering.