Teaching Responsibility
LJMU Schools involved in Delivery:
Liverpool Screen School
Learning Methods
Lecture
Off Site
Online
Seminar
Tutorial
Workshop
Module Offerings
7001IA-SEP-MTP
Aims
1. For students to gain an understanding of the foundations of immersive storytelling and experience design
2. To introduce students to learning creative and critical thinking by enquiry
3. To introduce students to creative and cultural economies
Learning Outcomes
1.
Evidence ability to critically reflect and position themselves as research informed practitioners.
2.
Evidence understanding of contextual debates and research legacies related to Immersive Storytelling and Experience Design.
3.
Research and produce a practice informed presentation that demonstrates postgraduate level skills in respect of complex issues, informed judgments, insights and interpretations.
Module Content
Outline Syllabus:
This module introduces key legacies, theories and practices of Immersive Storytelling, drawing upon interdisciplinary fields of research and practice in art, design & technology. It explores core concepts, practices and perspectives related to narrative development of immersive experiences. It presents students with a series of reflective, methodological, theoretical, creative and industry focused debates to allow the development of critically informed analysis.
This module introduces key legacies, theories and practices of Immersive Storytelling, drawing upon interdisciplinary fields of research and practice in art, design & technology. It explores core concepts, practices and perspectives related to narrative development of immersive experiences. It presents students with a series of reflective, methodological, theoretical, creative and industry focused debates to allow the development of critically informed analysis.
Module Overview:
Introducing students to research methodologies, and reflective practices then moving to explore key theories and exemplars of immersive storytelling and experience design, drawing upon interdisciplinary fields of research and practice across art, design, performance and creative technologies. The module explores core concepts, practices and perspectives related to narrative development of immersive experiences and presents a series of theoretical, creative and industry focused lectures, debates, workshops and seminars.
Introducing students to research methodologies, and reflective practices then moving to explore key theories and exemplars of immersive storytelling and experience design, drawing upon interdisciplinary fields of research and practice across art, design, performance and creative technologies. The module explores core concepts, practices and perspectives related to narrative development of immersive experiences and presents a series of theoretical, creative and industry focused lectures, debates, workshops and seminars.
Additional Information:
This module introduces students to many of the key theories and artefacts that act as a foundation for the advances in immersive narrative practice and immersive experience design. Students are additionally reminded of the importance of rigorous contextual research to inform their practice and that this underpins study at post-graduate level.
This module introduces students to many of the key theories and artefacts that act as a foundation for the advances in immersive narrative practice and immersive experience design. Students are additionally reminded of the importance of rigorous contextual research to inform their practice and that this underpins study at post-graduate level.