Teaching Responsibility
LJMU Schools involved in Delivery:
Liverpool School of Art & Design
Learning Methods
Lecture
Off Site
Practical
Seminar
Tutorial
Workshop
Module Offerings
5202GD-SEP-MTP
Aims
- Support students to develop imaginative graphic design practice through curiosity, playfulness and self-expression.
- Support students to demonstrate resilience through self-aware and self-motivated practice.
- Support students to develop a critical approach to research, thinking and making.
- Investigate a range of graphic design approaches to expressing ideas and organising information.
- Recognise context and audience as integral elements of practice.
Learning Outcomes
1.
Experiment with and compare a variety of media, skills, technologies, techniques and working methods relevant to contemporary graphic design practice to identify personal strengths and development needs.
2.
Demonstrate a self-motivated, curious, iterative, and critical approach in responding to briefs.
3.
Demonstrate a practical understanding of a range of graphic design approaches.
4.
Demonstrate a meaningful understanding of audience and context in their decision making.
5.
Execute and present a body of work that demonstrates an experimental, original, and critical approach.
Module Content
Outline Syllabus:
This syllabus is indicative:
This syllabus is indicative:
- Projects: Understanding the brief. Thinking through making, making through thinking, visual research, experimentation through studio-led briefs, self-directed briefs, live briefs with external partners, or collaborative briefs.
- Project management: Peer support through design teams, ideation, development, refinement, and planning.
- Graphic Design: Design process, typesetting, layout and grid, composition, authorship, zine making, bookbinding, poster design, animation, image making, content creation, editorial design, typeface design, moving image, visual identity, consideration of audience, art direction, photography, emergent technology, design for screen.
- Emergent Technologies (exploration of alternative materials and processes, cross pathway Play Days).
- Developing print specifications. External ordering of stock: e.g. GF Smith.
- Presenting projects, presenting for an internal and external audience, verbal and written presentation.
Module Overview:
This module is focussed on developing and expanding your graphic design practice through experimentation, creative play and iteration. You will examine the relationship between media, method and audience developing skills across a diverse range of areas such as typography, layout, print, moving image, design for screen and emergent technology to inform the production of a portfolio of work. Experimentation across a diverse range of digital and analogue processes and formats within graphic design practice will inform the production of a portfolio of work.
This module is focussed on developing and expanding your graphic design practice through experimentation, creative play and iteration. You will examine the relationship between media, method and audience developing skills across a diverse range of areas such as typography, layout, print, moving image, design for screen and emergent technology to inform the production of a portfolio of work. Experimentation across a diverse range of digital and analogue processes and formats within graphic design practice will inform the production of a portfolio of work.