Teaching Responsibility

LJMU Schools involved in Delivery:

Engineering
Engineering

Learning Methods

Lecture

Tutorial

Module Offerings

5162PDE-SEP-CTY

Aims

Introduce students to design theories on the conceptualisation of ideas and aesthetic sensibilities through the generation of traditional and 3D computer aided graphical techniques.

Learning Outcomes

1.
Conduct visual research and develop a 3d rendered model
2.
Understand how materials, colour and texture are applied in creating a persuasive graphic presentation of a product.
3.
Create a high-quality physical model

Module Content

Outline Syllabus:Awareness of materials, texture and colour. The module encourages the students to visualise and present concepts through computer-aided approaches to a professional level. 3D Software Commercial and open source software for modelling and rendering 3D scenes. Import and export file types and associated requirements. Material types and parameters How materials work; understanding maps and materials; materials and material libraries; managing materials. Standard materials; multi/sub-object materials; opacity, bump, and reflection mapping; mental ray shaders and materials; arch & design materials; ProMaterials; other material types; creating a decal texture. Mapping coordinates and scale Mapping coordinates; mapping scale; spline mapping. Lighting Local vs. global illumination; choosing a lighting strategy; fundamentals of standard lighting; types of standard lights; shadow types; photometric light objects; exposure control; daylight lighting. Rendering Fundamentals of mental ray; mental ray interior rendering; controlling mental ray quality; mental ray proxies; iterative rendering; single vs. double-sided rendering; camera parameters; background images; the print size wizard; selected rendering options; rendering pre-sets. Physical modelling Traditional model making is one of the main activities to which a product designer dedicates their time. A physical model is both a device for speculative enquiry and a tool for conceptualisation to solve design and manufacturing issues. It is also an instrument to illustrate and describe projects to clients or final users. It is therefore important to develop the knowledge and abilities to develop models appropriate for different purposes.
Module Overview:
This module will introduce you to design theories on the conceptualisation of ideas and aesthetic sensibilities through the generation of traditional and 3D computer aided graphical techniques.
Additional Information:This module is delivered using a variety methods including lectures and workshop tutorials. The module will be delivered from a product design perspective.

Assessments

Portfolio