Teaching Responsibility

LJMU Schools involved in Delivery:

LJMU Partner Taught

Learning Methods

Workshop

Module Offerings

6509CTP-SEP-PAR

Aims

The aim of this module is to engage students in the design, acquisition and creation of audio-visual artefacts harnessing developing approaches to VR and immersive audio.

Learning Outcomes

1.
Synthesise knowledge of vision and audio capture and dissemination for VR and immersive applications
2.
Integrate immersive audio techniques into live performance and recorded artefacts
3.
Evaluate the potential for VR and immersive audio delivery within a specific sector of the creative industries

Module Content

Outline Syllabus:The module will examine the nature of sound localisation and immersion; techniques for 3-D audio capture including binaural and first order ambisonics; 3D camera systems and post-production workflows; challenges of form and convention in presentation and delivery; delivery systems and approaches for recorded VR media and integration with live performance; head-tracking and real-time audio rendering; interactive and immersive theatre and the role of new technologies and multimodal interaction; AR/VR/MR/AV for live performance. It will include evaluations of emerging approaches, techniques and applications in conjunction with visiting practitioners and masterclasses

Assessments

Report

Report