Teaching Responsibility
LJMU Schools involved in Delivery:
Engineering
Learning Methods
Lecture
Practical
Module Offerings
6201AMP-SEP-CTY
Aims
To introduce techniques used to distribute multimedia information.
Learning Outcomes
1.
Develop analogue and digital devices, to interface with mobile Apps using wired and wireless technologies.
2.
Integrate Apps with streaming technologies.
3.
Analyse a multimedia networking environment.
4.
Configure streaming services.
Module Content
Outline Syllabus:IDE and sensors, e.g. for use with Arduino
Microcontroller coding, such as for Arduino
Introduction to Apps, such as Android (Google) Apps, Apple Apps, Windows Apps
Application Programme Interfacing, e.g. Google API and Google Drive
Apps coding, e.g. for Android
Bluetooth and WIFI device interfacing
Network structures and environment
Quality of Service
Ethernet, WLAN, IP, TCP, UDP, DNS, Addressing, Security
Local versus Cloud based streaming services
Analogue, Digital, Codecs
Network and storage capacity
Service configuration.
Module Overview:
To introduce techniques used to distribute multimedia information.Introduces Interfacing and Networking in a Multimedia Environment.
To introduce techniques used to distribute multimedia information.Introduces Interfacing and Networking in a Multimedia Environment.
Additional Information:Introduces Interfacing and Networking in a Multimedia Environment.