Teaching Responsibility

LJMU Schools involved in Delivery:

Engineering

Learning Methods

Lecture

Practical

Module Offerings

6201AMP-SEP-CTY

Aims

To introduce techniques used to distribute multimedia information.

Learning Outcomes

1.
Develop analogue and digital devices, to interface with mobile Apps using wired and wireless technologies.
2.
Integrate Apps with streaming technologies.
3.
Analyse a multimedia networking environment.
4.
Configure streaming services.

Module Content

Outline Syllabus:IDE and sensors, e.g. for use with Arduino Microcontroller coding, such as for Arduino Introduction to Apps, such as Android (Google) Apps, Apple Apps, Windows Apps Application Programme Interfacing, e.g. Google API and Google Drive Apps coding, e.g. for Android Bluetooth and WIFI device interfacing Network structures and environment Quality of Service Ethernet, WLAN, IP, TCP, UDP, DNS, Addressing, Security Local versus Cloud based streaming services Analogue, Digital, Codecs Network and storage capacity Service configuration.
Module Overview:
To introduce techniques used to distribute multimedia information.Introduces Interfacing and Networking in a Multimedia Environment.
Additional Information:Introduces Interfacing and Networking in a Multimedia Environment.

Assessments

Practice

Report