Teaching Responsibility

LJMU Schools involved in Delivery:

Liverpool School of Art & Design

Learning Methods

Lecture

Practical

Seminar

Tutorial

Workshop

Module Offerings

4102GD-SEP-MTP

Aims

1. To introduce the key resources and technical areas utilized by the programme within the JLADB. 2. To explore a variety of digital and craft based processes. 3. To foster an enthusiasm for experimentation with materials, processes and media to solve creative problems. 4. To recognise that research into cultural and historical context can inform approaches to creative problems.

Learning Outcomes

1.
Use key workshop areas and resources associated with the course in a safe and appropriate manner.
2.
Practice a variety of digital and craft-based processes and techniques that underpin Graphic Design and Illustration.
3.
Recognise how materials, processes and media can be used to approach creative problems.

Module Content

Outline Syllabus:1. Inductions: e.g. printmaking. 2. Digital workshops: e.g. animation, motion graphics. 3. Print workshops: e.g. printmaking, risograph 4. Digital imaging and repro workshops: e.g. Photoshop, Illustrator and InDesign. 5. Digital production and presentation.
Module Overview:
The aim of this module is to introduce the key resources and technical areas utilized by the programme and explore a variety of digital and craft based processes. You will foster an enthusiasm for experimentation with materials, processes and media to solve creative problems.
Additional Information:This module is comprised of a set of short process based practical projects designed to introduce students to a variety of materials, processes and media core to the making of graphic art and design works, allowing students to recognise how different processes can be used to approach a set brief and solve creative problems within defined parameters.

Assessments

Portfolio